| Calvis Dwellow | | NAME | | Half-Elf Rogue3 Cleric3 | 6 |  | | CLASSES | LEVEL | | 46 | 18(15/13) | | +3 / 30 ft. | | HP | AC(Flat-footed) | | INITIATIVE / MV | | Low-Light | TN | | 11/9/12 | | VISION | ALIGNMENT | | SPOT/SEARCH/LISTEN | | +6/+7/+7 | NPC | | FORT/REF/WILL | Player | | Common, Elven, High Erlyid, Infernal, Orc | | LANGUAGES | | Crossbow (Light) +7 1d8 19-20/x2 Rapier +5 1d6+1 18-20/x2 Sap +5 1d6+1 20/x2 Morningstar +1 +6 1d8+2 20/x2 /x /x /x | | WEAPON | | S 12 /+1 D 17/+3 C 14/+2 I 16/+3 W 16/+3 Ch 16/+3 | | STATS | | Appraise +6, Bluff +6, Climb +4, Concentration +4, Decipher Script +5, Diplomacy +10, Disable Device +10, Gather Information +9, Heal +5, Hide +4, Knowledge (Local) +4, Knowledge (Religion) +4, Knowledge (The Planes) +4, Listen +12, Move Silently +8, Open Lock +9, Profession (Siege Engineer) +6, Search +9, Sense Motive +5, Sleight of Hand +5, Spellcraft +5, Spot +11, Tumble +6, Use Magic Device +5| TRAINED SKILLS | Sneak Attack +2d6. Rapier +2 vs Lawful, Disguise Self, 1/day re-roll. Turns as +1 level. Casts: 0th OOOO 1st OOO 2nd OO
Scrolls: Command, CLW, ILW, Magical Stone
Prepared: 0th (4 DC13) Cure Minor Wounds, Detect Magic, Light, Resistance
1st (DC 14) Bless, Bless Water, Comprehend Languages, Cure Light Wounds, Detect Evil, Magic Weapon, Protection from Evil,
2nd (DC 15) Cure Moderate (2d8+3), Hold Person 1rd/l
6,330gp
Turn 2d6+7 HD damage, Check d20+3 Turns at L3 OOOOO O.
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| | Meepo | | NAME | | Kobold Humanoid1 Sorcerer5 | 6 |  | | CLASSES | LEVEL | | 18 | 18(16/13) | | +2 / 60 ft. | | HP | AC(Flat-footed) | | INITIATIVE / MV | | Darkvision (60 ft.) | LN | | 2/2/3 | | VISION | ALIGNMENT | | SPOT/SEARCH/LISTEN | | +5/+7/+4 | NPC | | FORT/REF/WILL | Player | | Draconic | | LANGUAGES | | Shortspear (Small) +1 1d4-2 20/x3 Shortspear (Small/Thrown) +5 1d4 20/x3 Masterwork Shortbow (Small) +6 1d4-2 20/x3 Dagger (Small) +1 1d3-2 19-20/x2 Dagger (Small/Thrown) +5 1d3 19-20/x2 /x /x | | WEAPON | | S 6 /-2 D 15/+2 C 11/+0 I 10/+0 W 10/+0 Ch 13/+1 | | STATS | | Concentration +5, Craft (Trapmaking) +2, Handle Animal +2, Hide +7, Jump +10, Knowledge (Arcana) +2, Listen +3, Move Silently +3, Search +2, Spellcraft +3, Spot +2| TRAINED SKILLS | Everburning Candle, spyglass. Casts: 0th OOOOO O 1st OOOOO OO 2nd OOOO
2,330gp
Scrolls: Knock, Melf's Acid Arrow
0th (DC11) Acid Splash, Daze, Detect Magic, Mage Hand, Ray of Frost
1st (DC12) Expeditious Retreat, Identify, Magic Missile, Mage Armour, Sleep
2nd (DC13) Invisibility, Scorching Ray (4d6 fire) / wand (20)
Wand of Melf's (29); Range 520' RngTch for 2d4 acid; another 2d4 next round.
Standard Combat: Mage Armour (level+1 hours), Expeditious (+30', included but lasts 5 minutes). | Notes | | |
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| Calcryx | | NAME | | White Wyrmling White Dragon5 | 5 |  | | CLASSES | LEVEL | | 53 | 16(16/12) | | +0 / 60 ft. | | HP | AC(Flat-footed) | | INITIATIVE / MV | | Blindsense (60 ft.), Darkvision (120 ft.), Keen Senses, Low-Light | NE | | 8/8/7 | | VISION | ALIGNMENT | | SPOT/SEARCH/LISTEN | | +5/+4/+4 | NPC | | FORT/REF/WILL | Player | | Draconic | | LANGUAGES | | Bite +7 1d4 20/x2 Claw +2/+2 1d3 20/x2 /x /x /x /x /x | | WEAPON | | S 11 /+0 D 10/+0 C 13/+1 I 10/+0 W 11/+0 Ch 6/-2 | | STATS | | Concentration +3, Diplomacy -1, Escape Artist +1, Hide +15, Intimidate +5, Jump +12, Knowledge (Dungeoneering) +6, Knowledge (History) +3, Listen +7, Move Silently +7, Search +8, Spot +8, Swim +8, Use Magic Device +1| TRAINED SKILLS | Icewalking, cold subtype, immune to sleep and paralysis, Icewalk, as Spider Climb on Ice, double from fire on failed save
Flyby Attack, Hover.
Breath Weapon 15’ cone 1/d4 rds, 1d6 R/13 for ½ | Notes | | |
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| | Neithar | | NAME | | Elf (High) Bard4 | 4 |  | | CLASSES | LEVEL | | 20 | 18(15/13) | | +3 / 30 ft. | | HP | AC(Flat-footed) | | INITIATIVE / MV | | Low-Light | TN | | 2/3/3 | | VISION | ALIGNMENT | | SPOT/SEARCH/LISTEN | | +2/+7/+4 | NPC | | FORT/REF/WILL | Player | | Common, Elven, Sylvan | | LANGUAGES | | Longsword +3 1d8 19-20/x2 Longbow +6 1d8 20/x3 /x /x /x /x /x | | WEAPON | | S 11 /+0 D 16/+3 C 13/+1 I 12/+1 W 11/+0 Ch 15/+2 | | STATS | | Appraise +2, Balance +3, Bluff +5, Concentration +3, Disguise +8, Escape Artist +5, Gather Information +5, Hide +7, Knowledge (Arcana) +2, Knowledge (Dungeoneering) +2, Knowledge (History) +2, Knowledge (Local) +2, Knowledge (Nobility and Royalty) +2, Knowledge (The Planes) +2, Listen +3, Move Silently +5, Perform (Sing) +8, Perform (String Instruments) +9, Search +3, Sense Motive +4, Spot +2, Tumble +4| TRAINED SKILLS | Casts 0th OOO 1st OOO 2nd O Bardic Music OOOOO OOO
0th (12) Daze, Ghost Sound, Mage Hand, Prestidigitation, Summon Instrument, Lullaby
1st (13) Disguise Self, Feather Fall, Sleep, Alarm
2nd (14) Alter Self, Detect Thoughts, Hypnotic Pattern
Bardic Knowledge +Brd+Int, (+4)
Music 8/day, Countersong vs Sonic (replace saves in 30'),
Fascinate (check vs Will),
Inspire Courage (+1 vs Cha/Fear, +1 TH/dmg, play+5rds)
Inspire Competence (+2 to Skill) | Notes | | |
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| Brew | | NAME | | Riding Dog Animal2 | 2 |  | | CLASSES | LEVEL | | 20 | 16(14/12) | | +2 / 40 ft. | | HP | AC(Flat-footed) | | INITIATIVE / MV | | Low-Light | TN | | 4/-4/4 | | VISION | ALIGNMENT | | SPOT/SEARCH/LISTEN | | +7/+5/+1 | | | FORT/REF/WILL | Player | | | LANGUAGES | | Bite +5 1d6+6 20/x2 /x /x /x /x /x /x | | WEAPON | | S 19 /+4 D 15/+2 C 18/+4 I 3/-4 W 12/+1 Ch 8/-1 | | STATS | | Jump +12, Listen +4, Spot +4, Survival +3, Swim +5| TRAINED SKILLS | | Notes | | |
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